Bottlefield Ep. 1 – BF4 and Next-gen Consoles
We drink and chat! As BF4 launch nears, we discuss some brand new features making their way into Battlefield 4.
This was our first podcast episode and we barely took notes. More detailed notes on the next one.
Some of the topics discussed:
Next-gen Recording and Livestreaming
- On normal and hardcore (not confirmed)
- Your tank/LAV/Attack Boat ammo is limited
- Replenished only by supply drop from Commander
- We rely on commander being competent!
- Secondary (LMG, etc.) and planes/helicopters unlimited ammo
- Bayonet (like BF3 regular knife)
- ACB-90 (BF3 Premium)
- Bowie knife (boo-ee)
- Carbon-fibre (lightweight & quiet)
- Improvised knife (made from railroad pin)
- Scout knife
- Survival knife
- Trench knife (punch enemy w/ handle?)
Suppression is back but it has changed
Suppression in Battlefield 4 works differently compared to BF3. This time, players won’t get an accuracy penalty per se, instead, their scope / sight will sway, much like the scopes on sniper rifles. The Battlefield 4 suppression system and its effects will vary from weapon to weapon, with machine guns and sniper rifles having the biggest effect on players.
Starting on PS3/Xbox 360 and carrying over to PS4/XBONE
- It creates a curved wall of fire that lasts for a few seconds, and can set fire to enemy soldiers. The incendiary grenade in Battlefield 4 is an effective weapon to block entrance points and to defend MCOM stations in Rush.
- It does no damage to enemies, it creates a bright flash which blinds enemies for a few seconds. also works well on drivers of nearby vehicles. It’s a great for both offensive and defensive roles.